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KI
2007
Springer
13 years 11 months ago
Engineering Adaptive Web Applications
Engineering adaptive Web applications implies the development of content that can be automatically adjusted to varying client devices and user preferences. To meet this requiremen...
Peter Dolog
KI
2007
Springer
13 years 11 months ago
Modeling Human-Level Intelligence by Integrated Cognition in a Hybrid Architecture
Various forms of reasoning, the profusion of knowledge, the gap between neuro-inspired approaches and conceptual representations, the problem of inconsistent data input, and the ma...
Kai-Uwe Kühnberger, Tonio Wandmacher, Angela ...
KI
2007
Springer
13 years 11 months ago
Improving the Detection of Unknown Computer Worms Activity Using Active Learning
Detecting unknown worms is a challenging task. Extant solutions, such as anti-virus tools, rely mainly on prior explicit knowledge of specific worm signatures. As a result, after t...
Robert Moskovitch, Nir Nissim, Dima Stopel, Clint ...
KI
2007
Springer
13 years 11 months ago
Visual Robot Localization and Mapping Based on Attentional Landmarks
Abstract. In this paper, we present a system for simultaneous localization and map building of a mobile robot, based on an attentional landmark detector. A biologically motivated a...
Simone Frintrop
KI
2007
Springer
13 years 11 months ago
Solving Decentralized Continuous Markov Decision Problems with Structured Reward
We present an approximation method that solves a class of Decentralized hybrid Markov Decision Processes (DEC-HMDPs). These DEC-HMDPs have both discrete and continuous state variab...
Emmanuel Benazera
AI
2002
Springer
13 years 11 months ago
Parallel Randomized Best-First Minimax Search
We describe a novel parallel randomized search algorithm for two-player games. The algorithm is a randomized version of Korf and Chickering's best-first search. Randomization...
Yaron Shoham, Sivan Toledo
AI
2002
Springer
13 years 11 months ago
Ensembling neural networks: Many could be better than all
Neural network ensemble is a learning paradigm where many neural networks are jointly used to solve a problem. In this paper, the relationship between the ensemble and its compone...
Zhi-Hua Zhou, Jianxin Wu, Wei Tang
AI
2002
Springer
13 years 11 months ago
On the relationship between model-based debugging and program slicing
Program slicing is a general, widely-used, and accepted technique applicable to different software engineering tasks including debugging, whereas model-based diagnosis is an AI te...
Franz Wotawa
AI
2002
Springer
13 years 11 months ago
Programming backgammon using self-teaching neural nets
TD-Gammon is a neural network that is able to teach itself to play backgammon solely by playing against itself and learning from the results. Starting from random initial play, TD...
Gerald Tesauro