In this paper we present a new approach for curve clustering designed for analysis of spatiotemporal data. Such kind of data contains both spatial and temporal patterns that we de...
We propose in this paper a generic algorithm based on Ant Colony Optimization to solve multi-objective optimization problems. The proposed algorithm is parameterized by the number...
In the design of a large-scale device, it is very important to confirm that there is no interference or spatial conflict among the parts. Virtual reality devices have been used ...
Although an immersive projection display provides a high quality of presence, it requires a large space and a high cost to equip the facility. This paper proposes a room-sized imm...
Even though gaze control is relatively well known as a human computer interaction method, gaze control is not a widely used technique, partly due to several usability issues. Howe...
- With the use of an immersive display system such as the CAVE, the user is able to perceive a 3D environment realistically. However, the interaction on such systems faces some dif...
Miranda Miranda Miguel, Takefumi Ogawa, Kiyoshi Ki...
Virtual reality technologies dramatically change the game experience when compared to most popular console games. VR systems may provide a higher user involvement due to the possi...
We propose an advanced visual hull technique to compensate for outliers using reliabilities of the silhouettes. The proposed method consists of a foreground extraction technique b...
Hansung Kim, Ryuuki Sakamoto, Itaru Kitahara, Neal...
Trials on the transmission of olfactory information together with audio/visual information are currently being conducted in the field of multimedia. However, continuous emission ...
Ami Kadowaki, Junta Sato, Yuichi Bannai, Ken-ichi ...