The current state of software which targets older adults’ ability to use computers focuses on physical issues while largely ignoring the cognitive issues. As a larger percentage...
Visually impaired users are hindered in their efforts to access the World Wide Web (Web) because their information and presentation requirements are different from those of a sigh...
As ASSETS attendees, we are clearly interested in promoting accessibility in computing. One way to do this is to teach courses on the topic. Most such courses are aimed at upper-l...
The vast proliferation of GUI-based applications, including graphical interactive development environments (IDEs), has placed blind programmers at a severe disadvantage in a profe...
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
Many of today’s desktop applications are designed for use with a pointing device and keyboard. Someone with a disability, or in a unique environment, may not be able to use one ...
Scott Carter, Amy Hurst, Jennifer Mankoff, Jack Li
This paper describes iNetSim, a universally accessible network simulator, created to allow vision-impaired and sighted users to complete Cisco Certified Network Associate level tw...
J. Hope, Brian R. von Konsky, I. Murray, L. C. Che...
Visual content in lectures can be enhanced for use by students with visual disabilities by using high-resolution digital still cameras. This paper presents a system which uses two...