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45
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CGF
2008
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CGF 2008
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Real-Time Rendering and Editing of Vector-based Terrains
13 years 11 months ago
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www-evasion.imag.fr
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret
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