In this paper we present the results of our user study about status message sharing on the Social Web. The study revealed the privacy and information noise (sometimes originating f...
Milan Stankovic, Alexandre Passant, Philippe Laubl...
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
There are B2B relationships that presume cooperation in contract enactment. This issue should be taken into account when modeling, for computational handling, contractual commitmen...
In this paper we present a new model for the requirements analysis of a system. We offer a conceptual model defined following a visual modeling language, called dependence networks...
Guido Boella, Leendert van der Torre, Serena Villa...
Obligations can apply to individuals, either severally or collectively. When applied severally, each individual or member of a team is independently responsible to fulfill the obli...
Jurriaan van Diggelen, Jeffrey M. Bradshaw, Matthe...
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
Many real-world applications of multiagent systems require independently designed (heterogeneous) and operated (autonomous) agents to interoperate. We consider agents who offer bu...
Matteo Baldoni, Cristina Baroglio, Amit K. Chopra,...
Normative systems in a multiagent system must be able to evolve over time, for example due to actions creating or removing norms in the system. The only formal framework to evalua...
Guido Boella, Gabriella Pigozzi, Leendert van der ...