Distributed Lagrangian Relaxation Protocol (DisLRP) has been proposed to solve a distributed combinatorial maximization problem called the Generalized Mutual Assignment Problem (G...
In this paper, we describe an ontologically well-founded agentbased discrete event simulation framework with a high-level rulemulation language and an abstract simulator architect...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
In large systems, it is important for agents to learn to act effectively, but sophisticated multi-agent learning algorithms generally do not scale. An alternative approach is to ï...