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41
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DIS
2009
Springer
105
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Theoretical Computer Science
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DIS 2009
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Player Modeling for Intelligent Difficulty Adjustment
13 years 10 months ago
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www.ke.tu-darmstadt.de
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Olana Missura, Thomas Gärtner
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