MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
— This paper describes the prey-predator multiagent hich can be considered as an abstraction of more complex real-world models. Both the prey and the predators are considered as ...
Artificial intelligence (AI) can contribute to the management of a data driven simulation system, in particular with regard to adaptive selection of data and refinement of the mo...
In order for an autonomous agent to behave robustly in a variety of environments, it must have the ability to learn approximations to many different functions. The function approx...
Abstract— The theory of promises describes policy governed services, in a framework of completely autonomous agents, which assist one another by voluntary cooperation alone. We p...
This paper provides a brief overview of an implicit training method used for teaching autonomous agents to represent humans in 3D Virtual Worlds without any explicit training effo...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
The modeling and analysis of large networks of autonomous agents is an important topic with applications in many different disciplines. One way of modeling the development of such...
In this paper, we address the problem of building a system of autonomous agents for a complex environment, in our case, a museum with many visitors. Visitors may have varying pref...
Andrew S. Cantino, David L. Roberts, Charles L. Is...
A major challenge in the field of Multi-Agent Systems is to enable autonomous agents to allocate tasks efficiently. This paper extends previous work on an approach to the collec...
Christian Guttmann, Iyad Rahwan, Michael P. George...
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...