CIRRIN [3] is a stylus based text input technique for mobile devices with a touch sensitive display. In this paper we explore the benefit of expanding the letters of CIRRIN to red...
Jared Cechanowicz, Steven Dawson, Matt Victor, Sri...
The ASPICE project aims at the development of a system which allows the neuromotor disabled persons to improve or recover their mobility (directly or by emulation) and communicati...
Designers and architects regularly use piles to organize visual artifacts. Recent efforts have now made it possible for users to create piles in digital systems as well. However, ...
The rapid increase in display sizes and resolutions has led to the re-emergence of many pen-based interaction systems like tabletop and wall display environments. Pointing in thes...
Dzmitry Aliakseyeu, Miguel A. Nacenta, Sriram Subr...
While zoomable user interfaces can improve the usability of applications by easing data access, a drawback is that some users tend to become lost after they have zoomed in. Previo...
We present an experiment that compares how people perform search tasks in a degree-of-interest browser and in a Windows-Explorer-like browser. Our results show that, whereas users...
Although computer mice have evolved physically (i.e., new form factors, multiple buttons, scrollwheels), their basic metaphor remains the same: a single-point of interaction, with...
History Unwired (HU, see http://web.mit.edu/frontiers) is a multi-year investigation of the narrative uses of mobile technology in historic cities. In 2004-2005 a team of research...