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FGR
2004
IEEE
218views Biometrics» more  FGR 2004»
13 years 10 months ago
Affine Correspondence Based Head Pose Estimation for a Sequence of Images by Using a 3D Model
This paper proposes a method of determining human head poses from a sequence of images. The main idea is to use some features in a 3D head model to generate a virtual fronto-paral...
Guoyuan Liang, Hongbin Zha, Hong Liu
FGR
2004
IEEE
87views Biometrics» more  FGR 2004»
13 years 10 months ago
Finding Optimal Views for 3D Face Shape Modeling
Jinho Lee, Baback Moghaddam, Hanspeter Pfister, Ra...
FGR
2004
IEEE
136views Biometrics» more  FGR 2004»
13 years 10 months ago
Advances in Automatic Gait Recognition
Automatic recognition by gait is subject to increasing interest and has the unique capability to recognize people at a distance when other biometrics are obscured. Its interest is...
Mark S. Nixon, John N. Carter
FGR
2004
IEEE
127views Biometrics» more  FGR 2004»
13 years 10 months ago
Gait Style and Gait Content: Bilinear Models for Gait Recognition Using Gait Re-sampling
Human Identification using gait is a challenging computer vision task due to the dynamic motion of gait and the existence of various sources of variations such as viewpoint, walki...
Chan-Su Lee, Ahmed M. Elgammal
FGR
2004
IEEE
105views Biometrics» more  FGR 2004»
13 years 10 months ago
Robust Hand Detection
Vision-based hand gesture interfaces require fast and extremely robust hand detection. Here, we study view-specific hand posture detection with an object recognition method recent...
Mathias Kölsch, Matthew Turk
FGR
2004
IEEE
159views Biometrics» more  FGR 2004»
13 years 10 months ago
Null Space-based Kernel Fisher Discriminant Analysis for Face Recognition
The null space-based LDA takes full advantage of the null space while the other methods remove the null space. It proves to be optimal in performance. From the theoretical analysi...
Wei Liu, Yunhong Wang, Stan Z. Li, Tieniu Tan
FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
13 years 10 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool
FGR
2004
IEEE
133views Biometrics» more  FGR 2004»
13 years 10 months ago
Finding Temporal Patterns by Data Decomposition
We present a new unsupervised learning technique for the discovery of temporal clusters in large data sets. Our method performs hierarchical decomposition of the data to find stru...
David C. Minnen, Christopher Richard Wren
FGR
2004
IEEE
102views Biometrics» more  FGR 2004»
13 years 10 months ago
Towards a One-Way American Sign Language Translator
Inspired by the Defense Advanced Research Projects Agency's (DARPA) recent successes in speech recognition, we introduce a new task for sign language recognition research: a ...
R. Martin McGuire, Jose L. Hernandez-Rebollar, Tha...
FGR
2004
IEEE
150views Biometrics» more  FGR 2004»
13 years 10 months ago
Automated Gesture Segmentation From Dance Sequences
Complex human motion (e.g. dance) sequences are typically analyzed by segmenting them into shorter motion sequences, called gestures. However, this segmentation process is subject...
Kanav Kahol, Priyamvada Tripathi, Sethuraman Panch...