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12 years 6 months ago
Evaluating the Effectiveness of Board Game Usage to Teach GSE Dynamics
When preparing students for an industrial or academic career in software engineering, educational institutions need to address the globally distributed character of the software en...
Kevin Dullemond, Ben van Gameren, Rini van Solinge...
JUCS
2008
281views more  JUCS 2008»
13 years 6 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
IWEC
2004
13 years 8 months ago
Electronic Augmentation of Traditional Board Games
Manufacturers of traditional board games are looking for ideas to innovate their products and keep up with the popularity of modern computer games. We developed an idea of how trad...
Clim J. de Boer, Maarten H. Lamers
FLAIRS
2010
13 years 9 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle