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WDAG
1994
Springer
123views Algorithms» more  WDAG 1994»
14 years 3 months ago
Breakpoints and Time in Distributed Computations
This paper investigates how vector time can be used to set breakpoints in distributed computations for the purpose of analyzing and debugging distributed programs. A breakpoint is ...
Twan Basten
ISSS
1996
IEEE
87views Hardware» more  ISSS 1996»
14 years 3 months ago
Breakpoints and Breakpoint Detection in Source Level Emulation
In this paper we discuss, what breakpoints in Source Level Emulationa are, how we can work with them and how we have to change the cicuit generated by high level synthesis to do s...
Gernot Koch, Udo Kebschull, Wolfgang Rosenstiel
ISSS
1997
IEEE
105views Hardware» more  ISSS 1997»
14 years 3 months ago
Co-Emulation and Debugging of HW/SW-Systems
In this paper we present a method that allows to observe and control the emulation of communicating systems consisting of hardware and software parts. The approach provides the ab...
Gernot Koch, Udo Kebschull, Wolfgang Rosenstiel