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39
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PG
2003
IEEE
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Computer Graphics
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PG 2003
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Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples
14 years 4 months ago
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mm.cse.wustl.edu
This paper presents several methods for shading meshes from scanned paint samples that represent dark to light transitions. Our techniques emphasize artistic control of brush stro...
Christopher D. Kulla, James D. Tucek, Reynold J. B...
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