Sciweavers

CG
2005
Springer
13 years 7 months ago
A simple normal enhancement technique for interactive non-photorealistic renderings
We present a simple technique to improve the perception of an object's shape. Bump mapping is well known in the computer graphics community for providing the impression of sm...
Paolo Cignoni, Roberto Scopigno, Marco Tarini
SIGGRAPH
1993
ACM
13 years 11 months ago
Smooth transitions between bump rendering algorithms
A method is describedfor switching smoothly between rendering algorithms as required by the amount of visible surface detail. The result will be more realism with less computation...
Barry G. Becker, Nelson L. Max