—Direct replays of the experience of a user in a virtual environment are difficult for others to watch due to unnatural camera motions. We present methods for replaying and summ...
This paper proposes a simple “prior-free” method for solving non-rigid structure-from-motion factorization problems. Other than using the basic low-rank condition, our method ...
We introduce an online learning approach for multitarget tracking. Detection responses are gradually associated into tracklets in multiple levels to produce final tracks. Unlike ...
In this paper, we propose a content based video categorizing method focusing broadcasted sports videos using camera motion parameters. We define two new features in the proposed m...
Camera motion filtering is important in many applications, such as camera-based visual control interface on a mobile device. In this paper, we first present a robust global motion...
Abstract. Planning high-quality camera motions is a challenging problem for applications dealing with interactive virtual environments. This challenge is caused by conflicting req...
This paper reports one experiment conducted to evaluate the influence of oscillating camera motions on the perception of traveled distances in virtual environments. In the experi...
We derive a six parameter system to estimate and compensate the effects of camera motion - zoom, pan, tilt and swing. As compared to other existing methods, this model describes m...
Yap-Peng Tan, Sanjeev R. Kulkarni, Peter J. Ramadg...
Many parameter estimation problems admit divide and conquer or partitioning techniques in order to reduce a highdimensional task into several reduced-dimension problems. These tec...
In this paper, we developed a technique to detect a special kind of shot, namely establishment shot, which is used to introduce a new scene to the audience or remind the audience ...