This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
This paper presents a general system for camera movement upon which a wide variety of higher-level methods and applications can be built. In addition to the basic commands for cam...
Steven M. Drucker, Tinsley A. Galyean, David Zeltz...
Recently, a number of methods for 3-D modeling from images have been developed. However, the accuracy of a reconstructed model depends on camera positions and postures with which t...
The aim of this paper is to examine the effect of camera motion in user generated video with respect to human visual attention. Having a more accurate human attention model is par...