We discuss how the interaction between spam senders and e-mail users can be modelled as a two-player adversary game. We show how the resulting model can be used to predict the str...
Ion Androutsopoulos, Evangelos F. Magirou, Dimitri...
Spam filter developers are confronted with the task of integrating their ideas in user-friendly products. In this paper, we introduce Spamato as an open, extendable, and multi-fa...