We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
PhD students or researchers starting a new research project or initiating work in an unfamiliar research direction often undertake a scientific literature search in order to info...
Supercomputing Centers (SC’s) are unique resources that aim to enable scientific knowledge discovery through the use of large computational resources, the Big Iron. Design, acq...
E. Wes Bethel, John Van Rosendale, Dale Southard, ...