Texture mapping with vector graphics, rather than raster graphics generates better rendering quality. This paper discusses a fully developed approach of texture mapping 3D objects...
- In recent years, techniques have shown an increased interest in research and development related to stereoscopic imaging. However, unlike 2D image, stereoscopic image is generate...
Chang Ok Yun, Sang Heon Han, Tae Soo Yun, Dong Hoo...
: Simplification of triangulation structure plays an important role in constructing three-dimensional modeling. In this paper, we study all of triangulation-simplify algorithm in u...
- Using the art of puppetry to create new and fascinating content is the basis of this paper. When puppetry combined with motion capture, one can create interesting work that is bo...
In this paper we introduce an algorithm for simplifying a 2D discrete region. This algorithm is based on a bipolar model of regions. Given a discrete region, we cut its Voronoi di...
- In this paper, we proposed a new solution to the reconstruction of image in order to solve the oversegmentation problem of watershed transformation which is widely used as an ima...
Hyun Sil Sin, Hyun Woo Park, Hwang Kyu Yang, Tae S...
In this paper, we propose a recursive Taylor method for ray-casting algebraic surfaces. The performance of this approach is compared with four other candidate approaches to raycas...
Huahao Shou, Wenhao Song, Jie Shen, Ralph Martin, ...
- In this paper a systematic approach of repairing polygonal meshes is developed for volume meshing, which can then be used in finite element analyses. All poor-quality elements ar...
Jie Shen, David Yoon, Yuqing Song, Huahao Shou, Sh...