Sciweavers

CHI
2004
ACM
15 years 7 hour ago
Sensing GamePad: electrostatic potential sensing for enhancing entertainment oriented interactions
This paper introduces a novel way to enhance input devices to sense a user's foot motion. By measuring the electrostatic potential of a user, this device can sense the user&#...
Jun Rekimoto, Hua Wang
CHI
2004
ACM
15 years 7 hour ago
Social learning through gaming
This position paper describes the implementation and initial findings of a game called Personal Investigator (PI). PI is an online 3D detective game that implements a model of Bri...
Elaine M. Raybourn, Annika Wærn
CHI
2004
ACM
15 years 7 hour ago
Ambient agoras: InfoRiver, SIAM, Hello.Wall
This demonstration reports results from the EU-funded project Ambient Agoras, investigating future applications of ubiquitous and ambient computing in workspaces. Instead of prese...
Thorsten Prante, Richard Stenzel, Carsten Röc...
CHI
2004
ACM
15 years 7 hour ago
Remarkable computing: the challenge of designing for the home
The vision of ubiquitous computing is floating into the domain of the household, despite arguments that lessons from design of workplace artefacts cannot be blindly transferred in...
Marianne Graves Petersen
CHI
2004
ACM
15 years 7 hour ago
Anthropomorphic visualization: a new approach for depicting participants in online spaces
Anthropomorphic visualization is a new approach to presenting historical information about participants in online spaces using the human form as the basis for the visualization. V...
Ethan Perry, Judith S. Donath
CHI
2004
ACM
15 years 7 hour ago
Interactive therapy with instrumented footwear
Musical feedback can aid in learning to move properly, for example in physical therapy, sports medicine, or training. By appropriately instrumenting the body to detect the correct...
Joseph A. Paradiso, Stacy J. Morris, Ari Y. Benbas...
CHI
2004
ACM
15 years 7 hour ago
Safety-critical interaction: usability in incidents and accidents
Recent years have seen an increasing use of sophisticated interaction techniques in the field of command and control systems. The use of such techniques has been required in order...
Philippe A. Palanque, Floor Koornneef, Chris Johns...
CHI
2004
ACM
15 years 7 hour ago
A cognitive meta-analysis of design approaches to interruptions in intelligent environments
Minimizing interruptions to users is a crucial and acknowledged precondition for the adoption of new intelligent technologies such as ubiquitous and proactive computing. This pape...
Antti Oulasvirta, Antti Salovaara
CHI
2004
ACM
15 years 7 hour ago
Automatic support for web user studies with SCONE and TEA
This paper describes the concepts of TEA, a flexible tool that supports user tests by automating repetitive tasks and collecting data of user inputs and actions. TEA was specifica...
Hartmut Obendorf, Harald Weinreich, Torsten Hass