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IAJIT
2006
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IAJIT 2006
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Real-Time Game Design of Pac-Man Using Fuzzy Logic
14 years 19 days ago
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: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...
Adnan Shaout, Brady W. King, Luke A. Reisner
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