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28
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CIE
2006
Springer
80
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Applied Computing
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CIE 2006
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PAC-LAN: mixed-reality gaming with RFID-enabled mobile phones
13 years 10 months ago
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Omer Rashid, William Bamford, Paul Coulton, Reuben...
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29
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CIE
2006
Springer
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Dean Wright
13 years 10 months ago
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Newton Lee
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26
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CIE
2006
Springer
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Lucid platform: applying HLA DDM to multiplayer online game middleware
13 years 10 months ago
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www.cs.bham.ac.uk
Elvis S. Liu, Milo K. Yip, Gino Yu
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33
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CIE
2006
Springer
91
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From digital audiobook to secure digital multimedia-book
13 years 10 months ago
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cdm.unimo.it
Lavinia Egidi, Marco Furini
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24
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CIE
2006
Springer
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FILA in gameland, a holistic approach to a problem of many dimensions
13 years 10 months ago
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nrlweb.cs.ucla.edu
Stefano Ferretti, Claudio E. Palazzi, Marco Roccet...
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29
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CIE
2006
Springer
85
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Entertaining with science, educating with dance
13 years 10 months ago
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www.cs.wfu.edu
Jennifer Burg, Karola Luttringhaus
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31
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CIE
2006
Springer
73
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MYSQ: : an entertainment system based on content creation directly linked to communication
13 years 10 months ago
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Satoru Tokuhisa, Susuke Okubo, Ken Suguro, Taku Ko...
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CIE
2006
Springer
72
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Extending cyberspace: location based games using cellular phones
13 years 10 months ago
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w5.cs.uni-sb.de
Omer Rashid, Ian Mullins, Paul Coulton, Reuben Edw...
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27
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CIE
2006
Springer
139
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Computer game-flow design
13 years 10 months ago
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www.itu.dk
Mark John Taylor, David Gresty, M. Baskett
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CIE
2006
Springer
78
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Applied Computing
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Learning through game modding
13 years 10 months ago
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Magy Seif El-Nasr, Brian K. Smith
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