Sciweavers

CIE
2006
Springer
15 years 23 days ago
PAC-LAN: mixed-reality gaming with RFID-enabled mobile phones
Omer Rashid, William Bamford, Paul Coulton, Reuben...
75
Voted
CIE
2006
Springer
15 years 23 days ago
Dean Wright
Newton Lee
78
Voted
CIE
2006
Springer
15 years 23 days ago
Lucid platform: applying HLA DDM to multiplayer online game middleware
Elvis S. Liu, Milo K. Yip, Gino Yu
84
Voted
CIE
2006
Springer
15 years 23 days ago
From digital audiobook to secure digital multimedia-book
Lavinia Egidi, Marco Furini
72
Voted
CIE
2006
Springer
15 years 23 days ago
FILA in gameland, a holistic approach to a problem of many dimensions
Stefano Ferretti, Claudio E. Palazzi, Marco Roccet...
81
Voted
CIE
2006
Springer
15 years 23 days ago
Entertaining with science, educating with dance
Jennifer Burg, Karola Luttringhaus
84
Voted
CIE
2006
Springer
15 years 23 days ago
MYSQ: : an entertainment system based on content creation directly linked to communication
Satoru Tokuhisa, Susuke Okubo, Ken Suguro, Taku Ko...
70
Voted
CIE
2006
Springer
15 years 23 days ago
Extending cyberspace: location based games using cellular phones
Omer Rashid, Ian Mullins, Paul Coulton, Reuben Edw...
77
Voted
CIE
2006
Springer
15 years 23 days ago
Computer game-flow design
Mark John Taylor, David Gresty, M. Baskett
70
Voted
CIE
2006
Springer
15 years 23 days ago
Learning through game modding
Magy Seif El-Nasr, Brian K. Smith