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CGI
2004
IEEE
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Computer Graphics
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CGI 2004
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Mixing Deformable and Rigid-Body Mechanics Simulation
14 years 3 months ago
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www2.lifl.fr
This article presents a new method to achieve heterogeneous physical simulation, within the same global system, of both deformable and rigid-bodies objects, whatever their intrins...
Julien Lenoir, Sylvère Fonteneau
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