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31
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CIG
2005
IEEE
169
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Applied Computing
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CIG 2005
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Building Reactive Characters for Dynamic Gaming Environments
14 years 4 months ago
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cswww.essex.ac.uk
Interactive computer games are widely seen as a killer application domain for Artificial Intelligence (AI) [8]. Quite apart from the significant size of the games market in terms...
Peter Blackburn, Barry O'Sullivan
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