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CGF
2006
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CGF 2006
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C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
13 years 11 months ago
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We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
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