Sciweavers

SIGGRAPH
1994
ACM
14 years 3 months ago
Accelerated MPEG compression of dynamic polygonal scenes
This paper describes a methodology for using the matrix-vector multiply and scan conversion hardware present in many graphics workstations to rapidly approximate the optical flow ...
Dan S. Wallach, Sharma Kunapalli, Michael F. Cohen
SIGGRAPH
1994
ACM
14 years 3 months ago
Zippered polygon meshes from range images
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Greg Turk, Marc Levoy
SIGGRAPH
1994
ACM
14 years 3 months ago
Partitioning and ordering large radiosity computations
Seth J. Teller, Celeste Fowler, Thomas A. Funkhous...
SIGGRAPH
1994
ACM
14 years 3 months ago
A clustering algorithm for radiosity in complex environments
We present an approach for accelerating hierarchical radiosity by clustering objects. Previous approaches constructed effective hierarchies by subdividing surfaces, but could not ...
Brian E. Smits, James Arvo, Donald P. Greenberg
SIGGRAPH
1994
ACM
14 years 3 months ago
Evolving virtual creatures
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
Karl Sims
SIGGRAPH
1994
ACM
14 years 3 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman
SIGGRAPH
1994
ACM
14 years 3 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose
SIGGRAPH
1994
ACM
14 years 3 months ago
Synthetic topiary
Przemyslaw Prusinkiewicz, Mark James, Radomí...
SIGGRAPH
1994
ACM
14 years 3 months ago
Rotated dispersed dither: a new technique for digital halftoning
Rotated dispersed-dot dither is proposed as a new dither technique for digital halftoning. It is based on the discrete one-to-one rotation of a Bayer dispersed-dot dither array. D...
Victor Ostromoukhov, Roger D. Hersch, Isaac Amidro...
SIGGRAPH
1994
ACM
14 years 3 months ago
Generalization of Lambert's reflectance model
Lambert's model for body reflection is widely used in computer graphics. It is used extensively by rendering techniques such as radiosity and ray tracing. For several real-wo...
Michael Oren, Shree K. Nayar