A common practice when carrying out self-calibration of a camera from one or more views is to start with a guess at the principal point. The general belief is that inaccuracies in...
Free-form deformations (FFD) constitute an important geometric shape modification method that has been extensively investigated for computer animation and geometric modelling. In t...
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
The performances of many image analysis tasks depend on the image resolution at which they are applied. Traditionally, resolution selection methods rely on spatial derivatives of i...
Efstathios Hadjidemetriou, Michael D. Grossberg, S...
Edge detection depends not only upon the assumed model of what an edge is, but also on how this model is represented. The problem of how to represent the edge model is typically ne...
This paper describes techniques for fusing the output of multiple cues to robustly and accurately segment foreground objects from the background in image sequences. Two different m...
In this paper, the geometry of a general class of projections from ??? to ?! is examined, as a generalization of classic multiple view geometry in computer vision. It is shown that...
Abstract. The plane-based calibration consists in recovering the internal parameters of the camera from the views of a planar pattern with a known geometric structure. The existing...
Abstract. Brightness values of pixels in an image are related to image irradiance by a non-linear function, called the radiometric response function. Recovery of this function is i...
Abstract. The problem of searching for a model-based scene interpretation is analyzed within a probabilistic framework. Object models are formulated as generative models for range ...