Sciweavers

CVPR
2000
IEEE
14 years 12 months ago
A Robust and Efficient Motion Segmentation Based on Orthogonal Projection Matrix of Shape Space
A novel algorithm for motion segmentation is proposed. The algorithm uses the fact that shape of an object with homogeneous motion is represented as 4 dimensional linear space. Th...
Naoyuki Ichimura
CVPR
2000
IEEE
14 years 12 months ago
Reconstruction from Six-Point Sequences
An algorithm is given for computing projective structure from a set of six points seen in a sequence of many images. The method is based on the notion of duality between cameras a...
Richard I. Hartley, Nicolas Y. Dano
CVPR
2000
IEEE
14 years 12 months ago
Fixed Topology Skeletons
In this paper, we present a novel approach to robust skeleton extraction. We use undirected graphs to model connectivity of the skeleton points. The graph topology remains unchang...
Polina Golland, W. Eric L. Grimson
CVPR
2000
IEEE
14 years 12 months ago
Rectified Catadioptric Stereo Sensors
It has been previously shown how mirrors can be used to capture stereo images with a single camera, an approach termed catadioptric stereo. In this paper, we present novel catadio...
Joshua Gluckman, Shree K. Nayar
CVPR
2000
IEEE
14 years 12 months ago
Reconstruction of a Scene with Multiple Linearly Moving Objects
We describe an algorithmfor reconstructing a scene containing multiple moving objects. Given a monocular image sequence, we recover the scene structure, the trajectories of the mo...
Mei Han, Takeo Kanade
CVPR
2000
IEEE
14 years 12 months ago
Histogram Preserving Image Transformations
Efstathios Hadjidemetriou, Michael D. Grossberg, S...
CVPR
2000
IEEE
14 years 12 months ago
A Formal Classification of 3D Medial Axis Points and Their Local Geometry
This paper proposes a novel hypergraph skeletal representation for 3D shape based on a formal derivation of the generic structure of its medial axis. By classifying each skeletal ...
Peter J. Giblin, Benjamin B. Kimia
CVPR
2000
IEEE
14 years 12 months ago
Structure from Motion without Correspondence
A method is presented to recover 3D scene structure and camera motion from multiple images without the need for correspondence information. The problem is framed as finding the ma...
Frank Dellaert, Steven M. Seitz, Charles E. Thorpe...