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139
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CGI
2004
IEEE
172
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Computer Graphics
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CGI 2004
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Curvature Tensor Based Triangle Mesh Segmentation with Boundary Rectification
15 years 7 months ago
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liris.cnrs.fr
This paper presents a new and efficient algorithm for decomposition of 3D arbitrary triangle mesh into surface patches. Our method is based on the curvature tensor field analysis ...
Guillaume Lavoué, Florent Dupont, Atilla Ba...
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