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40
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GRAPHICSINTERFACE
2003
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Computer Graphics
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GRAPHICSINTERFACE 2003
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Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm
14 years 1 months ago
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We introduce the Camera Aware View-dEpendent Continuous Level Of Detail (CAVECLOD) polygon mesh representation. Several techniques recently have been developed that use a hierarch...
Bradley P. Kram, Christopher D. Shaw
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