The biological visual system possesses the ability to compute layered surface representations, in which one surface is represented as being viewed through another. This ability is...
In this paper, we propose a novel and efficient approach for active unsurpervised texture segmentation. First, we show how we can extract a small set of good features for texture ...
: This paper presents a novel representation for three-dimensional objects in terms of affine-invariant image patches and their spatial relationships. Multi-view constraints associ...
Fred Rothganger, Svetlana Lazebnik, Cordelia Schmi...
Background subtraction is the first step of many video surveillance applications. What is considered background varies by application, and may include regular, systematic, or comp...
Robert Pless, John Larson, Scott Siebers, Ben West...
Libraries and other institutions are interested in providing access to scanned versions of their large collections of handwritten historical manuscripts on electronic media. Conve...
We illustrate how to consider a network of cameras as a single generalized camera in a framework proposed by Nayar [13]. We derive the discrete structure from motion equations for...
A scene can be defined as one of the subdivisions of a play in which the setting is fixed, or when it presents continuous action in one place. We propose a novel two-pass algorith...
We describe a tracker that can track moving people in long sequences without manual initialization. Moving people are modeled with the assumption that, while configuration can var...
In this paper, we describe an algorithm called Fast Marching Watersheds that segments a triangle mesh into visual parts. This computer vision algorithm leverages a human vision th...