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DAGSTUHL
1997
14 years 1 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
DAGSTUHL
1997
14 years 1 months ago
Simple, Fast, and Robust Ray Casting of Irregular Grids
In this paper we describe a simple and efficient ray casting engine that is suitable for the rapid exploration of irregular grids composed of tetrahedra cells, or other cell comp...
Paul Bunyk, Arie E. Kaufman, Cláudio T. Sil...
DAGSTUHL
1997
14 years 1 months ago
A Glossary of Time Granularity Concepts
Claudio Bettini, Curtis E. Dyreson, William S. Eva...