Sciweavers

IWCMC
2006
ACM
14 years 5 months ago
Performance enhancing proxy for interactive 3G network gaming
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
ICC
2007
IEEE
142views Communications» more  ICC 2007»
14 years 5 months ago
On MAC Scheduling and Packet Combination Strategies for Practical Random Network Coding
— The present paper investigates practical algorithms to efficiently exploit random network coding for data delivery in multi-hop wireless networks. In the past few years, a gre...
Elena Fasolo, Michele Rossi, Jörg Widmer, Mic...