We present a novel depth and depth-color codec aimed at free-viewpoint 3D-TV. The proposed codec uses a shape-adaptive wavelet transform and an explicit encoding of the locations ...
This research describes a novel approach that accurately detects depth edges with cluttered inner texture edges effectively ignored. We strategically project structured light and ...
Jiyoung Park, Cheolhwon Kim, Jaekeun Na, Juneho Yi...
This research features a novel approach that efficiently detects depth edges in real world scenes. Depth edges play a very important role in many computer vision problems because t...
Jiyoung Park, Cheolhwon Kim, Juneho Yi, Matthew Tu...
Non-photorealistic rendering (NPR) techniques aim to outline the shape of objects and reduce visual clutter such as shadows and inner texture edges. As the first phase result of ou...
Photometric stereo is a method of recovering surface normals (needle map) from images. The surface integral of surface normals is used to reconstruct a depth map; however, the dep...
Koh Kakusho, Koki Hamada, Masaaki Iiyama, Michihik...
Currently, sharp discontinuities in depth and partial occlusions in multiview imaging systems pose serious challenges for many dense correspondence algorithms. However, it is impo...