This paper proposes a novel method for estimating depth from a long image sequence captured by a moving camera. Our idea for estimating a depth map is very simple; only counting i...
In this paper, we present a new coding scheme for depth maps using a hierarchical decomposition. After we decompose a depth map into three disjoint images and a layer descriptor a...
— Depth information indicates the distance of an object in the three dimensional (3D) scene from the camera view-point, typically represented by eight bits. Since the depth map i...
This paper presents a depth estimation method which converts two-dimensional images into three-dimensional data. Based on two-dimensional wavelet analysis of Lipschitz regularity ...
Abstract. In this paper a new video coding by using multiple uncalibrated cameras is proposed. We consider the redundancy between the cameras view points and efficiently compress b...
Photometric stereo is a method of recovering surface normals (needle map) from images. The surface integral of surface normals is used to reconstruct a depth map; however, the dep...
Koh Kakusho, Koki Hamada, Masaaki Iiyama, Michihik...
We consider applications using depth-based Imagebased rendering (IBR), where the synthesis of arbitrary views occur at a remote location, necessitating the compression and transmi...
Ravi Krishnamurthy, Bing-Bing Chai, Hai Tao, Srira...
We consider the problem of reconstructing the shape of a surface with an arbitrary, spatially varying isotropic bidirectional reflectance distribution function (BRDF), and introdu...
This paper presents a new model to overcome the occlusion problems coming from wide baseline multiple camera stereo. Rather than explicitly modeling occlusions in the matching cos...
In this paper we are interested in the joint reconstruction of geometry and photometry of scenes with multiple moving objects from a collection of motion-blurred images. We make s...