In this paper, we learn the components of dialogue POMDP models from data. In particular, we learn the states, observations, as well as transition and observation functions based o...
We perform a study of existing dialogue corpora to establish the theoretical maximum performance of the selection approach to simulating human dialogue behavior in unseen dialogue...
We describe an approach to improving the naturalness of a social dialogue system, Talkie, by adding disfluencies and other content-independent enhancements to synthesized conversa...
Little research has been done to explore differences in the interactional aspects of dialogue between children with Autistic Spectrum Disorder (ASD) and those with typical develop...
Peter A. Heeman, Rebecca Lunsford, Ethan Selfridge...
We explore the task of automatically classifying dialogue acts in 1-on-1 online chat forums, an increasingly popular means of providing customer service. In particular, we investi...
Current turn-taking approaches for spoken dialogue systems rely on the speaker releasing the turn before the other can take it. This reliance results in restricted interactions th...
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
This paper describes a novel method by which a spoken dialogue system can learn to choose an optimal dialogue strategy from its experience interacting with human users. The method...
In this paper, we describe a first prototype of a pattern-based analyzer developed in the context of a speech-to-speech translation project using a pivot-based approach (the pivot...
— This paper deals with automatic dialogue acts (DAs) recognition in Czech. Dialogue acts are sentence-level labels that represent different states of a dialogue, such as questio...