Sciweavers

DAM
2006
59views more  DAM 2006»
13 years 6 months ago
Optimal strategies for equal-sum dice games
In this paper we consider a non-cooperative two-person zero-sum matrix game, called dice game. In an (n, ) dice game, two players can independently choose a dice from a collection...
Bart De Schuymer, Hans De Meyer, Bernard De Baets
FUNGAMES
2008
13 years 7 months ago
Building RFID-Based Augmented Dice with Perfect Recognition Rates
We report on the construction of real-world dice equipped with radio frequency identification (RFID) technology that support the automated readout and processing of rolled results....
Steve Hinske, Marc Langheinrich, Yves Alter
SAC
2003
ACM
14 years 1 days ago
Coordination-Based Distributed Constraint Solving in DICE
DICE (DIstributed Constraint Environment) is a framework for the construction of distributed constraint solvers from software components in a number of predefined categories. The...
Peter Zoeteweij