In a system development, the knowledge of a target business is very important factor for the success of a development. The needed part of such knowledge is different for each stak...
This article presents and analyzes algorithms that systematically generate random Bayesian networks of varying difficulty levels, with respect to inference using tree clustering. ...
In this paper we discuss our work on using the incongruity measure from psychological literature to scale the difficulty level of a game online to the capabilities of the human pl...
Giel van Lankveld, Pieter Spronck, Matthias Rauter...
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...