Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
Numerical simulations in computational physics, biology, and finance, often require the use of high quality and efficient parallel random number generators. We design and optimi...
David A. Bader, Aparna Chandramowlishwaran, Virat ...
This paper presents a two-part study on managing distributed NUCA (Non-Uniform Cache Architecture) L2 caches in a future manycore processor to obtain high singlethread program per...
Solving large, irregular graph problems efficiently is challenging. Current software systems and commodity multiprocessors do not support fine-grained, irregular parallelism wel...
Guojing Cong, Sreedhar B. Kodali, Sriram Krishnamo...
Dual-core processors (and, to an extent, multicore processors) have been adopted in recent years to provide platforms that satisfy the performance requirements of popular multimed...
This paper describes a generalisation of modulo scheduling to parallelise loops for SpMT processors that exploits simultaneously both instruction-level parallelism and thread-leve...
Lin Gao 0002, Quan Hoang Nguyen, Lian Li 0002, Jin...
—We address the recently recognized privatization problem in software transactional memory (STM) runtimes, and introduce the notion of partially visible reads (PVRs) to heuristic...
Virendra J. Marathe, Michael F. Spear, Michael L. ...
: Many tools that target parallel and distributed environments must co-locate a set of daemons with the distributed processes of the target application. However, efficient and por...
Dong H. Ahn, Dorian C. Arnold, Bronis R. de Supins...
Similarity search has been widely studied in peer-to-peer environments. In this paper, we propose the Bounded Locality Sensitive Hashing (Bounded LSH) method for similarity search...