We focus on automated revision techniques for adding Unity properties to distributed programs. We show that unlike centralized programs, where multiple safety properties along with...
Debugging and testing is a larger part of the effort spent in a software development cycle. Debugging a program is time consuming and is a continuous cycle of code modification an...
In this paper, we focus our attention on the problem of automating the addition of failsafe fault-tolerance where fault-tolerance is added to an existing (fault-intolerant) progra...