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43
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EGH
2005
Springer
223
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Computer Graphics
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EGH 2005
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Optimal automatic multi-pass shader partitioning by dynamic programming
14 years 6 months ago
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alumnus.caltech.edu
Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
Alan Heirich
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