Sciweavers

CVPR
2012
IEEE
12 years 1 months ago
Detecting regions of interest in dynamic scenes with camera motions
We present a method to detect the regions of interests in moving camera views of dynamic scenes with multiple moving objects. We start by extracting a global motion tendency that ...
Kihwan Kim, Dongryeol Lee, Irfan A. Essa
ICCV
2011
IEEE
12 years 11 months ago
Active Scene Recognition with Vision and Language
This paper presents a novel approach to utilizing high level knowledge for the problem of scene recognition in an active vision framework, which we call active scene recognition. ...
Xiaodong Yu, Teo Ching Lik, Yezhou Yang, Cornelia ...
CGF
2011
13 years 2 months ago
Two-Level Grids for Ray Tracing on GPUs
We investigate the use of two-level nested grids as acceleration structure for ray tracing of dynamic scenes. We propose a massively parallel, sort-based construction algorithm an...
Javor Kalojanov, Markus Billeter, Philipp Slusalle...
CGF
2010
181views more  CGF 2010»
13 years 10 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche
TOG
2002
153views more  TOG 2002»
13 years 10 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
ICASSP
2010
IEEE
13 years 11 months ago
Robust background modeling via standard variance feature
In this paper, a novel standard variance feature is proposed for background modeling in dynamic scenes involving waving trees and ripples in water. The standard variance feature i...
Bineng Zhong, Hongxun Yao, Shaohui Liu
ECCV
2006
Springer
14 years 2 months ago
Online Video Registration of Dynamic Scenes Using Frame Prediction
An online approach is proposed for Video registration of dynamic scenes, such as scenes with dynamic textures, moving objects, motion parallax, etc. This approach has three steps:...
Alex Rav-Acha, Yael Pritch, Shmuel Peleg
CVPR
2004
IEEE
14 years 2 months ago
Tracking Multiple Humans in Crowded Environment
Tracking of humans in dynamic scenes has been an important topic of research. Most techniques, however, are limited to situations where humans appear isolated and occlusion is sma...
Tao Zhao, Ramakant Nevatia
SIBGRAPI
2002
IEEE
14 years 3 months ago
Dynamic Scene Occlusion Culling Using a Regular Grid
We present an output-sensitive occlusion culling algorithm for densely occluded dynamic scenes where both the viewpoint and objects move arbitrarily. Our method works on a regular ...
Harlen Costa Batagelo, Shin-Ting Wu
EGH
2004
Springer
14 years 4 months ago
Realtime ray tracing of dynamic scenes on an FPGA chip
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
Jörg Schmittler, Sven Woop, Daniel Wagner, Wo...