Abstract. A new exemplar-based probabilistic approach for face recognition in video sequences is presented. The approach has two stages: First, Exemplars, which are selected repres...
Abstract. In this paper we describe a flexible approach for determining the relative orientation of the camera with respect to the scene. The main premise of the approach is the fa...
We address the problem of estimating the three-dimensional shape and radiance of a surface in space from images obtained with different focal settings. We pose the problem as an in...
We address the problem of computing the 3-dimensional shape of an arbitrary scene from a set of images taken at known viewpoints. Multi-camera scene reconstruction is a natural gen...
In the last few years, several new algorithms based on graph cuts have been developed to solve energy minimization problems in computer vision. Each of these techniques constructs...
We describe a 2.5D layered representation for visual motion analysis. The representation provides a global interpretation of image motion in terms of several spatially localized fo...
In this paper we discuss the issues that need to be resolved before fully automated outdoor surveillance systems can be developed, and present solutions to some of these problems. ...
A common practice when carrying out self-calibration of a camera from one or more views is to start with a guess at the principal point. The general belief is that inaccuracies in...
Free-form deformations (FFD) constitute an important geometric shape modification method that has been extensively investigated for computer animation and geometric modelling. In t...
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...