This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
Most currently deployed Public Key Infrastructures (PKIs) are hierarchically oriented and rely on a centralized design. Hierarchical PKIs may be appropriate solutions for many usa...
Internet pervasive services call for flexible supports to enable a wide degree of collaboration. On the one hand, many people are connected to the Internet and surf the Web not on...
What design dimensions across physical, digital, and social library interfaces may enable and trigger users to find more information resources than planned or known in advance? The...
Although virtual reality (VR) is a powerful simulation tool that can allow users to experience the effects of their actions in vivid and memorable ways, explorations of VR as a per...
What are the benefits and drawbacks of integrating health and wellness interventions into existing online social network websites? In this paper, we report on a case study of deplo...
Sean A. Munson, Debra Lauterbach, Mark W. Newman, ...
This article introduces the concept of a behavior change support system and suggests it as a key construct for research on persuasive systems design, technologies, and applications...
Abstract. Participatory design methods may help account for the ethical implications of persuasive technology. But how can participatory design methods both address ethical issues ...
Monitored distribution (MD) is a case-based approach for proactive knowledge distribution. MD allows the dissemination of knowledge artifacts in a just-in-time fashion in the cont...
The World Wide Web encourages widely-distributed, open, decentralised systems that span multiple administrative domains. Recent research has turned to trust management [4] as a fr...