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TVCG
2012
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TVCG 2012
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Real-Time Rendering of Rough Refraction
12 years 1 months ago
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graphics.berkeley.edu
—We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide sca...
Charles de Rousiers, Adrien Bousseau, Kartic Subr,...
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