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38
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SAGT
2009
Springer
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Game Theory
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SAGT 2009
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Non-clairvoyant Scheduling Games
14 years 6 months ago
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In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
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