In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
We discuss the realization of evaluation strategies for the concurrent constraint-based functional language ccfl within the translation schemata when compiling ccfl programs into t...
Abstract. We investigate different evaluation strategies for planning problems represented as constraint satisfaction or satisfiability problems. The standard evaluation strategy, ...