We focus on the Golomb ruler problem, a hard constrained combinatorial optimization problem. Two alternative encodings are considered, one based on the direct representation of sol...
Computing consensus trees amounts to finding a single tree that summarizes a collection of trees. Three evolutionary algorithms are defined for this problem, featuring characteri...
The contribution of this paper is a novel non-photorealistic rendering (NPR) algorithm for rendering real images in an impasto painterly style. We argue that figurative artworks a...
We describe how the standard genotype-phenotype mapping process of Grammatical Evolution (GE) can be enhanced with an attribute grammar to allow GE to operate as a decoder-based Ev...
A hyperheuristic is a high level procedure which searches over a space of low level heuristics rather than directly over the space of problem solutions. The sequence of low level h...
In this work, we address the biclustering of gene expression data with evolutionary computation, which has been proven to have excellent performance on complex problems. In express...