Sciweavers

AIIDE
2008
13 years 9 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
ICARIS
2004
Springer
14 years 6 days ago
Negative Selection Algorithm for Aircraft Fault Detection
We investigated a real-valued Negative Selection Algorithm (NSA) for fault detection in man-in-the-loop aircraft operation. The detection algorithm uses body-axes angular rate sens...
D. Dasgupta, K. KrishnaKumar, D. Wong, M. Berry
SRDS
2008
IEEE
14 years 1 months ago
Application-Level Recovery Mechanisms for Context-Aware Pervasive Computing
We identify here various kinds of failure conditions and robustness issues that arise in context-aware pervasive computing applications. Such conditions are related to failures in...
Devdatta Kulkarni, Anand Tripathi