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35
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CGF
2007
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CGF 2007
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Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
13 years 11 months ago
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nis-lab.is.s.u-tokyo.ac.jp
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
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